Most contracts will include language about warranties and indemnities. A
warranty
is a promise you make about the game you are licensing — usually that it's actually yours to license. Making an
indemnity
is
promising to cover the costs of damages if the things you promised in the warranties section were not true.
Usually, the warranty section of a contract will ask you to promise that the game is actually your idea and that you haven’t already licensed it to another publisher.
DESIGNER warrants to the best of their knowledge that:
Some contracts include a clause making it clear that neither party is making any promises that the game will actually sell.
DESIGNER delivers GAME “as is.” Except as otherwise provided in this Agreement, neither Party makes any express or implied warranties or conditions of any kind, including without limitation, any implied warranties of merchantability or fitness for a particular purpose.
It is much less common for boardgame contracts to include warranties by the publisher. To be fair, you might ask them to include the following:
PUBLISHER represents and warrants that:
The section of a contract asking the designer to indemnify the publisher generally addresses the question: If it turns out that you were wrong in your warranty section, and didn’t actually have the right to license your game, what happens?
Intellectual property rights in the world of boardgames are murky at best, because game mechanics are not copyrightable. Suits claiming that you have infringed someone’s intellectual property rights are extremely rare, but not impossible. It’s hard to know how hard to push to make an indemnification section more favorable to you. In general, you want to avoid language that would require you to cover a publisher's legal costs, no matter the outcome of lawsuits. Instead, seek to limit your liability to cases where you are actually at fault:
If a third party is able credibly to demonstrate that the production and/or distribution of GAME infringes its rights, PUBLISHER may withhold the royalties pursuant to [section x] until the matter has been clarified. If DESIGNER is responsible for slight negligence, DESIGNER shall be liable to PUBLISHER in the event of damage up to a maximum of the total amount of the royalties accrued up to that point under this Agreement and any possible advance payments. If a court determines an intentional or grossly negligent violation of rights by DESIGNER, DESIGNER shall be fully liable.
It is much more likely that things that the publisher does could be subject to lawsuits. You definitely want language in your contract indemnifying you against problems that arise because of the publisher’s behavior.
PUBLISHER agrees to indemnify and hold harmless DESIGNER:
Any out of court settlement of any suit filed jointly against the Publisher and the Creator shall be made only by mutual agreement in writing between same.
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