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The contract should specify a limited time period that it is good for — often a base period of 3 to 5 years. The cleanest contract language will offer clear dates for the beginning and end of the contract period. This could be either a specific date written out in the contract language, or a specific number of years starting on the day the contract is signed.
This Agreement will come into force on August 28, 2018, and will remain in force, initially, until December 31, 2021.
Dates that rely on future behavior by you or the publisher can lead to ambiguity or frustration, and should be avoided. For example:
If your game is successful, and stays in print, you don’t want your contract to accidentally lapse. It should provide for automatic renewals, so that you can just let things keep rolling when times are good. However, the contract should also be clear about how you can stop the license from renewing. We cover much more on this in Section 5.
Thereafter it will be renewed automatically from year to year, unless either party gives notice in writing of its wish to terminate this agreement as described in [Section 6].
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